Glob

Having used glob quite a bit now... He's solidly ok. His value proposition of 4 damage and a block is solidly ok. He really gets his value from the kicker.

He is really designed, imo, to slot into a cyclops leadership deck so you can get him out of the discard. Unlocking that makes him a very effective combo.

Firepower

Magic Formula. Or is it a lucky formula? Firepower + Honed Technique + Sharpshooter.

In a domino deck. Yep - Just these three (assuming you have weapons in play) can get you up to 21 points for a one resource card (2 cards total) using the recurring Jack Pot. But even without that, Domino's deck has a lot of wilds, in addition to the resource cards. Which means you are averaging 18 points per use, with the very recurring 21 points when you slide Jackpot to the top of the deck.

Didn't know about Aggressive Energy. So make that 25 points in a round!

Parcours du Combattant

What happens when this card boosts a Scheme activation? Does it only work on attacks, or should it read "After this activation..."? I can't find a ruling on this anywhere. Grim rule would make me think it should work on Scheme too, but assuming it was a typo feels wrong.

berzerk108 · 2
Magneto's Helmet

When one thinks of Magneto as a character, his helmet stands out for being the defining piece of his outfit. The helmet is there to keep all those pesky Psionic characters out of his brain. To that regard, it is mostly thematic that the helmet gives him steady. Sure, he can still be confused or stunned but it requires extra effort on the part of the villain. The bonus kicker with the helmet is that it generates a resource for a Magnetic card. It drops the cost of his most expensive cards down to 2, which gives a 5 card hand a bit more flexibility, especially since you are usually using his pull to get a Magnetic card back.

Depending on your aspect build, it may be more important to get the Cape out before his Helmet but I think having a resource generator out early on in the game is a better long term play. Put on the Helmet and play the Cape and Armor for cheap to make Magento the Master of Magnetism that he is.

Dora Milaje

I've barely gotten the allies into play, but this card feels like an auto-include Elephant's Trunk target for my Shuri decks anyway right now. If she is flipping to AE often, which is the only way I've played her so far (every other turn to the extent possible) it pays for itself immediately and flipping up with 8+ cards feels ridiculous right off the bat.

Doc7 · 9