Cameo

Technically this card could be read as :

Before the start f the game, you must spend 2 ER then replace this card with an Identity Specific ally and shuffle it to your deck.

Some IS Ally are worthless with this because they work specificly with their hero, using their gimmick.

But you can have in every deck Black Cat, Captain Marvel, Mantis … You could go Sidekick with them …

The possibilities are impressive … for a cost. You are forced to discard two cards which slow down your first turn a lot. I really want to test that card to se if the cost is Worth the reward.

But yeah, I really want to try this card, to see what broken combo can be made by adding an ally to a hero that shouldn't have it.

Hankroyd · 4
Aerial Recon

This feels like a card that is used by players with the idea that you take an encounter card now to have a bad turn of 2 encounters now and then a good turn of 0 encounter cards next turn.

I'd argue the best way to use this, is when you see a super manageable encounter card with your Eagle-eyed ability, you take it and cancel your encounter card the same round. Instead of a completely random encounter card you are unprepared for, you know exactly what's coming and can plan ahead. You receive the same number of encounter cards at the end of the turn but you've removed the randomness that usually causes a villain to get a surprise win.

Jvenom23 · 34
Spot on! It's surprised me to see several reviewers rate this card poorly because they think hoarding recon counters is the way to play it. Ensuring you get an "easy" encounter is just the beginning - you can feed minions to Thor or Tigra. You can avoid being dealt the top encounter card for decking out, if you'd rather get that card as a boost (OK, you still get dealt another random card later). You can give two encounters to the same player instead of getting one each! It's all about control. — nefrubyr · 1
Unified Strike

Excellent card when you don't plan to use your hero activation. Also the no consequential damage open a space for new cards to shine. For example Pixie (cheap 2 cost ally) normally can attack only once for 2. With that card she can atleast hit for 3 and will be ready for more next turn. Even something small like Ant-Man (Hank Pym) can be very good only for 1 resource. With that in mind this card is already very good, and will be better the more cardpool grows.

Rank (A-C) B+ Good in many decks, do not include when you plan to use your hero basic power frequently

nosiak · 212
Alert Level

While playing against Batroc, we stumbled about a problem. Does anyone know, if it is possible to thwart from this environment (as it is not a scheme)? Or is the Hero Action the only way to remove threat from this card?

Dragul · 33
You can't thwart this environment, you can only use the hero action to remove threat, however there is no limit to the number of times you can do it each turn. — Jvenom23 · 34
Mr. Hollywood

For sure this is Wonder Mans most important card and the one you want to get out ASAP. All his events (Active Altruism, Ionic Blast and Starstruck) get boosted if you overpay them and this card can do it naturally for each of his cards once.

Active Altruism becomes 3 threat removal for 1ER or 5 threat removal for 2 ER which is really good value same with Ionic Blast which would become 2ER for 5 damage, 3ER for 7 damage or 4ER for 9 damage which is up there with the most powerful events. Starstruck is 2ER for a stun and 1 to x damage depending on Wonder Man's attack value which can be really good. The reason it is so good is that you don't have to exhaust it so you don't need to decide which card to use it on but you can use it once on every single card you play.

This is not limited to his own hero cards so Ant-Man from Leadership and Wasp from Aggression will automatically have one more HP than you pay for. Everywhere All at Once automatically removes 3 threat from each scheme and Firebird will also automatically be over paid for to get her revive effect

This card should be your top priority to get out as Wonder Man to really increase your game

Chris2002 · 55