Render Medical Aid

NOTE:

On the Angel decklist card, this card is erroneously listed instead as Triage, a completely different card from AoA)

Mayberry · 1
Stinger

I find this card very strong. 2 ER for 1 thwart or attack and then a chump block. This is an auto include for most Avenger Leadership decks to me. Very strong with Captain America, Strength In Numbers, Band Together, and Earth's Mightiest Heroes. Stinger can also be played for free with Team-Building Exercise or Avengers Tower. Not counting against the ally limit means Cassie can be played at any time without risk too.

Rating: high A (S-D)

Agree. The real issue is the card occuping a slot in a tight 40-card deck — matchet · 252
Pinned Down

In my opinion, the best aspect card in the game. I don't like to call cards staples, but this fits in nearly any deck. And even if you have a perfectly fine 40 card deck and you play a scenario with a few 2 ATK non-guard Minions with a nasty when defeated effect or something like that coughthanos, tower defense,cough, you can just throw this card in and it will help a lot. Even if it just saves you a basic attack for 2, it's still practically 2 damage for 1 ER, and perfectly on curve. I also love it for Tigra to just collect the minions and keep them shut down. Hunted even ignores guard, so the weak, guard minions that are nearly in every scenario can be targeted. But it's situational and not an energy resource for the protection cards that want one. It can happen, that there is no target or just a 4 ATK minion, that you would still need to kill.

I still think Maria Hill is stronger. The problem with this card is against scenarios with few minions it can often be a dead card. Still pretty strong though. — serve_the_shark · 893
which you said — serve_the_shark · 893
This is true. Three copies of this card release us from lot of immediate pressure when we faced Ronan's infamous minions. The fact that we almost lose by threat (bcs pinned down minions can stil plan fully)... is another story :'D — matchet · 252
Lady Sif

Possibly one of the worst identity-specific allies in the game, together with War Machine and Diamondback. Absurdly expensive, especially for a hero with a hand limit of 4 and a desperate need for resources to pay his powerful identity-specific events. Her Response is... okay, I guess, allowing Thor to make another basic attack, or to recover from Odin's Anger, but nothing I'm swooning over. In over a dozen games with Thor, I haven't been able to use her once.

My final verdict: Lady Sif, I want a divorce.

(either that, or I'm house-ruling her a cost of 3)

Michebugio · 32
I think War Machine gets the distinction of worst identity-specific ally pretty easily for me, but yeah, Sif is pretty bad, mostly just because of the 4 cost, at 3 she'd actually be decent. I think Nova Prime is worse than Sif, and Diamondback is actually very strong if you use her only for her action, she very often hits on 4 aoe damage over two turns, which is nothing to sneeze at. I don't think any ally that costs 2 can be considered for worst. — Jvenom23 · 26
I usually hate all effects that make you discard cards from your deck, but yeah, I was probably too harsh on Diamondback, if only because of her low cost. — Michebugio · 32
I agree, 3 cost would make her so much more versatile and stronger. — serve_the_shark · 893
Blast of Wind

In a handful of scenarios there is more than one Villain. Carefully read these scenarios rules. In many cases (example The Wreaking Crew), there a clear statement: "Card that target the Villain, targets the Active Villain, not all Villains in play".

LEKO · 41