4 Player WW - Justice Silk - Side Scheme Eliminator

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Daring Lime · 6234

Kick Ass

Here are the links to the other decks that make up this strategy:


A Cohesive 4 Player Strategy

This deck is part of a 4 player WEB-WARRIOR strategy I created. In my opinion, our friendly neighborhood Spiders are the strongest multiplayer archetype. These decks were created to be able to defeat any villain with a cohesive thematic strategy where each of the four decks plays a key role in the team's victory. Here is a link to a video I made discussing the strategy in depth: YouTube Strategy Explanation. But for those of you who would rather read here on the site, I'll give a more concise breakdown of each deck in their respective write ups.

Strategy Overview

Kick Ass

Kick Ass Kick Ass

How To Use Each Card

For an in depth discussion of how these decks work together I highly recommend watching the video, as it contains more info than I could reasonably fit in these write ups. Below, I'll provide a short description of how to use each card:

  • Web of Life and Destiny: Mulligan for this on turn 1. Use it to give card draw to your teammates prioritizing SP//dr in the early and mid game.
  • Across the Spider-Verse: Bring WEB-WARRIOR allies into play.
  • Make the Call: Search all 4 player discard piles to find the right ally at the right time.
  • Build Support: Use this to allow everyone to play their Helicarrier or find Web of Life and Destiny in a pinch.
  • Helicarrier: Everyone has this card because two decks run Build Support and spreading the economy to different teammates is extremely powerful in multiplayer.
  • Lay the Trap: This is a huge amount of damage in multiplayer, and since you have Even the Odds it'll be easy to complete.
  • Lady Spider: A powerful WEB-WARRIOR ally that's worth playing after your economy is set up. She is also a target for Ham to use Make the Call.
  • Even the Odds: This card is ridiculously strong in 4 player. 4 threat off of every side scheme in play! And it can also do some chip damage. Fantastic.
  • Peter Parker: He is an extremely powerful ally that can ready SP//dr after she uses Repurpose to get her stat boost. How you might ask?
  • Cell Phone: This card allows you to have Peter Parker activate on SP//dr's turn as well as having an energy resource for Even the Odds. It's one of the stars of the deck!
  • Skilled Investigator: Who can say no to more card draw?
  • Moon Girl: She's ridiculously strong, and you have the freedom in 4 player to go to alter-ego to play her and utilize Albert Moon. Ingenuity: Resources are good. The mental helps pay for Moon Girl.
  • Nick Fury: The card draw from Nick helps you set up faster and find key cards when you need them.
  • Face the Past: Your nemesis isn't that scary, farm him for free card draw! Investigative Journalism: Since Peter Parker will basically always be in play, you can get insane value out of this card. Chance Encounter: Throw onto a side scheme to allow yourself to find whatever ally you need at the time.
  • Heroic Intuition: Give this to the SP//dr player.

I hope this strategy works well for you! For a more in depth strategy guide check out the video on my channel: YouTube Strategy Explanation.

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