Bishop's Army

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

BishopTheGoat · 8

"I love the Smell of the napalm in the morning"

With those words comes the famous scene of the Copters in Apocalypse Now riding from the morning sun to kill their ennemis. That's why I directly thought about this film when I built up my strategy.

Presenting the Deck

The aim is to Dig a lot (dunno if Digging is an official term but it's a term of mine, consists on discarding cards from the top of the deck to take resources, advantages, everything you need...).

So Bishop (My Fav', period) is the perfect Hero to do it. (Or I just wanted to built a strategy with big mana including Bishop mecanic...)

The basic Strategy

-You have a lot of resource cards to have a good average of incomes (tired of the capacity digging nothing), to play expensive Allies, main threat of the game.

-With this amount of resources come all the big Allies (Mains are Ant-Man, Beast and Captain Marvel) which arrive with very strong and efficient mecanic to complete Bishop

-There's also some beginning cards to turn the deck on : Weapon X and Call for Aid (the last can make you first or turn the biggest of all time)

-I love the underated Inspired card, which can be given to the biggest Allies and improve their impact on the battlefield.

Situational bonuses

-Sometimes, I had a too much of resources in hand, Lockjaw, Super-Charged and Ant Man did very great for it. Randall and Malcolm do as well, but they lack a bit of efficiency in this build.

-Maria Hill, Nick Fury and Down Time (this last can be cut off even if it could save your life) were not at the beginning very necessary, but became very helpful and polyvalent after a few games. Never find best 2 Ally drop. And Nick with a lot of resources... He can bring you back from very far away.

-Digging a lot (with all the cards i mentioned) can help you find the Uniform, which can come back later with alter ego capacity. With Uniform you're -Truly, Inspired on Ant-Man is the proof that Ally is the best card type ever.

-Call for Aid -> Discarding 75% of the decks -> taking back the 3 digging deep, a big Ally and White Fox -> got attacked -> cast Energy Conversion on the 10 resources cards discarded -> taking 3 damage, getting 3 Resources card to cast another big card next turn...

The cons of the deck

-Some games are too much random, you take nothing on your digs, (next you draw white fox/Lockjaw/Digging Deep and you want to burn the deck). Or your begin hand is just catastrophic... just restart or allow yourself a free whole mulligan.

-As I said Randall and Malcolm in some games are used as resources because the situation doesn't make them efficient, or at least more than a Beast of Ant-Man. That's why I put Inspired : when you go for a Randall/Malcolm game, "Inspiring" them make their capacity sooo strong. But the game has to give you enough resources card to be used, and balance your turns.

That's all, Folks. I keep on testing and will come back with my copter Allies.

1 comments

Jan 15, 2025 boomguy · 2184

I think the term that card gamers use (taken from Magic the Gathering) is "milling".

Cool deck, always fun to read a thorough description. Thanks for sharing!