Great for bursting down the villain's last stage in true solo - it's not a forced interrupt so those counters can just slowly accumulate over the game when you have spare resources in hand (also works in alter-ego). With two fully charged upgrades on the field, you're swinging for 18+ damage which is often enough to get there.
히어로
업그레이드
Superpower.
Cost: 0.
Resource:
Action: Discard a resource card from your hand → place 1 charge counter here for each resource icon on that card.
Hero Interrupt: When you make a basic attack, discard Super-Charged → you get +2 ATK for this attack for each charge counter here (to a maximum of +8 ATK).
Age of Apocalypse #6. Bishop #5-6.
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