Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
stilonxy · 5796
So, nothing new here in all honesty. Just another generic justice set, the good ol' stuff you're used to see. However, pair it with web warriors and Spider-Ham and you'll be drawing cards like a mad ma... err pig.
Strategy
Most of the deck is self explanatory. But there are few bits I should cover. First and foremost, "Hey, why aint you including Great Responsibility???" you might say. Well, because it's actually a pretty bad card, even for Spider-Ham. In a solo scenario you'll trade one resource + 1-2 threat for one toon counter. Yeah sure, it's not awful, but there are definitely better options to stack up the oh so sought after toon counters. I like to take a lot of hits from the villain, getting really low before I switch to AE, heal up and use The Daily Beagle. This way I'm making the most out of Porker's recovery while stacking loads of Toon Counters.
Chance Encounter is a real MVP in this deck. I know a lot of people are reluctant to use this card because it's pretty situational, but hear me out. It gives you so much flexibility in this deck.
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Need Toon Counters? Fetch Captain Americat and you'll also be able to also fetch an event, or as I like to do, get Cartoon Physics back into the deck.
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Thinking you'll be needing a confuse to heal? Fetch Ghost-Spider, sacrificing her in the villain phase to grab a Swinging Web Kick into your hand.
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You have a poor hand? Get Nick Fury to draw a few cards.
Last but not least. Spider-Man in a none tech build? Well, yeah. He can offer some clutch moments with Organic Webbing and synergize with Web of Life and Destiny and Spider-Man (which btw is an amazing card).
Final thoughts
So if it's just a generic justice deck, why share it? Well, because it's freakin' awesome of course. Have fun, solve crime and draw cards. Enjoy =)