My Grapnel Launcher has a Cable

Card draw simulator

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Derived from
Gold Star Cable (Full Clear +4 Modular Difficulty, True Solo 2 2 1 2.0
Inspiration for
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AluminumFalcon · 16

This is a fun deck that combines typical Cable shenanigans with the addition of everyone's favorite shiny new toy -- the Grapnel Launcher. A pretty simple deck that is still loads of fun. Tons of thwart and high endgame damage. My son and I played it against En Sabah Nur tonight and he didn't even advance past 1B. Here's the rundown...

Establish a Foothold - Start the game with 3 THW from Innate Perception and use Cable's Soldier X ability to grab Build Support.

Secure the Funding - Clear Build Support to grab Quincarrier. You now have a resource generator from turn one which can be very helpful to get more Side Schemes in play, among other things and stuff.

Askani'son of a Gun - Once you get Technovirus Purge cleared and have a DEF of 3, you can easily defend every turn and trigger the "Askani'son --> Graymalkin --> clear threat --> defeat side scheme --> ready Graymalkin --> ready Cable" machine.

Cable with a Grapnel Launcher with a Cable - If Askani'son doesn't clear a side scheme and you don't get the ready out of it, Grapnel Launcher allows Cable to still thwart for ridiculous amounts to clear a side scheme, ready Graymalkin, ready him. Since Grapnel Launcher is a basic thwart, it triggers Surveillance Specialist to draw a card.

Go Stealth When Needed - The flexibility of Infiltration is an easy way to trigger Stealth Training.

Bring in Some Friends - Use Call for Backup to grab Storm. She can be really helpful in moving threat to one scheme so Cable can thwart more efficiently, and trigger Stealth Training as well. Manifold and Professor X do their thing, and Deadpool, because Deadpool.

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