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Tech. Weapon.

Cost: 2.
Resource:

Restricted.

Hero Action (attack): Exhaust Plasma Rifle and spend a resource → deal 1 damage to an enemy for each side scheme in the victory display (to a maximum of 4). This attack gains ranged.

Ivan Fiorelli
NeXt Evolution #11. Cable #13.
Plasma Rifle
Reviews

Works great with Graymalkin feeding that sweet energy every turn. The card text actually reads "Exhaust Plasma Rifle and spend a Energy resource --> deal 1....", not Strength as pictured here at release. :)

DeckHardCain · 67