"Hold In There, Citizens!"

Card draw simulator

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Game Design Raccoon · 3539

"Hold In There, Citizens!"

— Luke Cage, to a bunch of 1HP citizens...

(Don't forget to drop a like/fav, it's always appreciated :) )

Overview:

  • Play Style: 1HP DEFENDERs archetype, with many tough and readies.
  • Fun: High (Misty Knight is crazy good here).
  • Difficulty: Medium (manage your tough and counters).
  • Power level: Strong.
  • Recommended Player Count: 1-4.
  • Number of cards: 42 (including 1 PSS).

Concept:
Play DEFENDERS allies, and rush them to 1HP for Righteous Purpose. Then keep them alive by giving them tough status cards, or exhausting them for Strength In Numbers or Teamwork.

Sort out defense with Luke's own kit + Iron Fist + tons of Defensive Formation.

Attack and Thwart with a 6 THW/ATK Misty Knight (Righteous Purpose, Defensive Formation and Inspired). Or a giant Hulk! Then ready them, give them more tough status cards, and do it again!


How to play this deck / combos:

1. Early game

2. Gameplay + combos

  • Try to always take the hit for your allies. But don't hesitate to use some "block counters" from Defensive Formation to...defend if need be :p
  • Misty Knight goes to 1+2+2+1 THW/ATK with Righteous Purpose, Defensive Formation and Inspired.
  • She can activate/exhaust multiple times per turn with Fogwell's Gym and Command Teams.
  • Hulk goes to 2+2+1+X ATK with Righteous Purpose and tough status cards to keep him alive. He's slow but I like him in this deck as he can reach 1Hp in one turn (not necessarily the turn you play him) with our Command Teams.
  • Sidearms could either go on Hulk or Mighty Knight depending on the retaliate situation.
  • Teamwork increase even more the value of these two, without costing you a tough status card, nor consequential damage! Luke Cage is able to ready a lot so you should always be able to play it.
  • Iron Fist can tank minions, along side Metal Bracer. Try to keep him alive as long as possible because Power Man and Iron Fist is a pretty good tough generator.
  • Valkyrie is a great safety net that can hit/thwart hard once at 1HP.
  • In multiplayer, Hellcat (not included here) is super cool and fun! You can play her for free and use 2 Command Team (or even 3 + Defensive Formation) to deal/thwart 2+2+4+4=12

Other cards to consider:

  • Build Support + Knowhere for a 5 allies limit instead of 4. I started with this, but it is too many cards :p
  • You can mix and match the Strength In Numberss and Teamworks to your preference. I feel like this is the best loadout.
  • In multiplayer, Hellcat is super cool, see above to understand why. I didn't really need here in solo as this is I think this is just a win-more combo :)
  • Avengers Mansion.
  • Professor X! I'm tired of him, but you probably should include him for most true solo games! ;)

Anyway, enjoy, have fun,
and don't forget to drop a like/fav, it's always appreciated :)

4 comments

Aug 22, 2026 Castlefrank47 · 9502

This looks great love the leaning into 1HP and using SiN or Teamwork to extend them. Great work!

Aug 22, 2026 Game Design Raccoon · 3539

@Castlefrank47 Thanks! Precon was pretty bad,and hopefully this makes it much more viable :)

Also, I added this text to explain why Hellcat isn't included here:

  • In multiplayer, Hellcat (not included here) is super cool and fun! You can play her for free and use 2 Command Team (or even 3 + Defensive Formation) to deal/thwart 2+2+4+4=12!
  • I didn't really need here for the solo version of this deck as this is I think this is just a win-more combo :)

Aug 22, 2026 svendj · 351

Amazing! After playing Luke Cage's modified precon I didn't know where to go with him in Leadership. This looks like it is a great direction.

Is this a Luke Cage deck? Or will it work just as well for other Defenders? Or even any hero? The only cards that care about the Defender trait are Defensive Formation (but only allies) and She-Hulk. What other heroes would you suggest for this archetype? (1 HP Defenders Leadership)

Aug 22, 2026 Game Design Raccoon · 3539

@svendj Thank you very much :)
Luke brings Fogwell's Gym to the table. It gives you 1 free ready on any ally (hum..hum Misty Knight... :p ).

That being said, the archetype works pretty well even without it (I did not draw the Gym every time in my tests). I think this archetype is good in both cases:

  • A very tanky hero that can defend for his allies (Nightcrawler, Colossus, Ghost Spider, SP//dr, etc.).
  • A squishy hero that is rich enough to get running pretty fast with 1 ally + 1 Defensive Formation . (Jubilee, BP Shuri, Phoenix, etc.) Here you'd often use the tough in a traditional way (defending instead of attacking/thwarting, at least early game), but it's still great value!

I haven't tried it yet of course.