Rain's 42-card Leadership Nebula Deck

Card draw simulator

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RainYupa · 150

This is the Leadership Nebula deck that I run that runs with a specific strategy in mind: to thin the deck as much as possible to play/resolve techniques as often as possible! As a disclaimer, I keep all my heroes built at the same time so not all cards are available as they may be tied up with other heroes.

The idea occurred to me when I was trying to find a use for Guardians of the Galaxy which likes upgrades on allies. I had not gone for the deck-thinning strategy right away but saw I was hitting my techniques more frequently. I ended up changing to use 3 "caddie" allies: Cosmo, Major Victory, and Martinex who's sole purpose is to help thin my deck! "Here, hold my stuff!". I know that seems somewhat useful, but don't worry: Strength In Numbers turns them into card draw for you!

Yondu takes the final ally slot, but you shouldn't be exhausting him for Strength in Numbers, instead using his 0-consequential attack to take out minions. Armed with a Laser Blaster, Sidearm, and Inspired gives a constant 4-ATK Ranged Overkill every turn (while thinning the deck further). Target Practice is a cheap way to thin the deck but when you need a smidge more damage to take out a troublesome minion, cash it in on Yondu!

I generally don't play Gamora since an ultimately Shadows of the Past can drop one of your caddies; however, since this is multiplayer there's always a chance someone else could use one of the other allies in this list so she can still help carry your stuff in a pinch.

If you can get everything out, you're left with 8 techniques, 3 double resources, 3 strength in numbers, Gamora, and 5 hero events left in your deck; if you start in Alter-Ego, 6 cards, 8 after using Nebula's Ship to play a technique, flip up, and Strength in Numbers to draw up to 11 using your allies, that's 11/19 cards remaining (since you played one). Odds are, you'll get about 4 techniques in total, but if not you probably got Lethal Intent and can just activate the couple you did get early. The last game I played with her, I had 2 lethal intents, 3 double resources, and 5 techniques out and just obliterated the villain's board state.

It takes a bit to get going, but devastating once you do!

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