Card draw simulator
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None. Self-made deck here. |
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None yet |
wehehe · 222
This is my take on Magneto.
I like to try to focus on the heroes' strengths when building decks, and that's what I'm trying here. Magneto has a really versatile hero kit, as are also their stats, so Utopia and 10 allies to get more readies and therefore, more uses of their stats were a must for me.
I don't think the X-men allies kit needs more explanation. They are great, and provide lots of solutions to different problems, despite Angel, which is heere just for efficient numbers, Tempus (a panic button), and Wolverine, which is our "Tough annihilator" all of them have an ability when they enter play. And here is where I think that my build defer from other aggression builds.
I'm trying to focus a little bit more in the recursion of cards. This deck likes to go to alter ego, Psylocke and Professor X can Confuse the villain, and once in alter ego, we can use our Survivor ability, or X-Men Instruction to shuffle them back into the deck, after that, Psylocke, White Queen and Professor X are our Cerebro enablers, so you can just fetch whatever you need. I know that probably that approach would fit better in Justice, but I feel that Psylocke and Wolverine are just enough to tip the balance to Aggression.
Digging Deep are great, and while probably White Fox would also, I don't like to "disable" the 4 allies limit of Utopia, so she stays out of the deck.
I'm considering some side plans, probably Specialized Training and/or Build Support (in which case I would probably add Boot Camp), but it is working quite well as it is right now.
The deck looks quite solid, but I'm not sure if it is due to being a "good deck" or just being a "very solid hero".
I hope you like it !