She-Hulk - Justice Update

Card draw simulator

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Derived from
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neothechosen · 10677

I've been busy re-visiting my older decks and using newer cards to build better ones. Back to one of my first loves: She-Hulk Justice. I've always been a fan of She-Hulk and I think she does not get enough credit.

I've taken the decklist from my recent justice deck for spidey with almost no change. It works real well with She-Hulk, I tore apart Rhino and Klaw on expert without effort. Still might need some work for Ultron or other villains (haven't gotten to it yet), but so far it's just plain fun. What you get:

On your first turn, mulligan to to get a way to remove the starting side scheme. Spider-Man usually does that just by entering play, which is awesome, and then help you THW 8 or ATK 8. You can also use Clear the Area after your basic THW, but it wouldn't be my first choice as it prevents you from attacking. Put Skilled Investigator in play ASAP, it rewards you just for doing your job.

MOST IMPORTANT, if you want to make the most out of She-Hulk, YOU HAVE TO FLIP EVERY TURN from one form to another. You then get to use "I object!", Superhuman Law Division, or Legal Practice (which wouldn't be my first choice, too costly). More important, you end your turn by drawing 6 cards, a real blessing as the 4 cards from She-Hulk can be real painful. You then flip on the next turn, get a free 2 DMG and kick ass!

Don't be afraid to face-tank or use Focused Rage, especially if you don't draw Gamma Slam early. With 5 REC, you can make up for it easily and Gamma slam is such a good finisher!

Last, I've been wondering about a few cards that could make their way here: Foiled! comes to mind, as it can do almost as well as For Justice!... at a 0 cost. Maybe replacing Skilled Strike on scenarios with less minions (Rhino)?

2 comments

Sep 24, 2020 Judicator82 · 131

I also love She-Hulk, she has some very satisfying turns and it's fun to flip her back and forth.

Given She-Hulk's restricted card draw every other turn, how frequently did you end up playing the high-cost Allies like Spider-Man and Heimdall?

Sep 24, 2020 neothechosen · 10677

Surprisingly, I had no problems doing so, but I guess I must have been somewhat lucky, drawing them in alter-ego form. With 4 cards in hand, it's almost impossible unless you've put Quincarrier and have double resources.

For Spider-Man, it was on the very first turn... of course, he costs my whole hand, but he clears the side scheme, attacks for three turns, then defends for me... I think it's worth the price.