Card draw simulator
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None. Self-made deck here. |
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None yet |
Castlefrank47 · 828
Domino is all about luck or rather manipulating probabilities in her favor (some still call that luck). This deck is designed around taking Hulk and turning him into a villain smashing machine. This is not hard to do but keeping him out requires some luck...I mean probability manipulation.
The most important thing is to get Hulk out and as quickly as Domino can cycle through her deck this doesn't take long. Next is to give Hulk some upgrades, we have Enraged, Sidearm and X-Force Recruit. The other important thing about this deck is that the non-domino cards are almost all fist and energy icons to ensure Hulk does damage. If you can manage to have all 3 of the upgrades attached to Hulk as well as Boot Camp out he can swing for 7 before the discard which can be another 2 damage if you hit a fist resource. I have played this deck numerous times and I've been able to achieve this fairly consistently. Don't be discouraged by Enraged, we have First Aid in here to heal Hulk. In the dozens of games I've played I have yet to have a time where I didn't hit a fist or energy icon with Hulk. It does take some maneuvering and hand manipulation but overall its not too difficult. The other key points here are getting Domino's Pistols out and Probability Field. We have Superpower Training to achiever this even faster. Domino's Pistol is great to deal extra damage but the biggest usefulness in this deck is to use it to ping off tough statuses so Hulk can land the big hits. Domino is mainly going to be defending which is why Probability Field is so important as a wild icon gets her to a defense of 5. It's also utilized to give her some extra thwart power if you need to. The Skilled Strike are in here again as fist resources but can also be utilized to land a bug strike especially if you have Probability Field out. The Painted Lady is great in this deck because of the amount or cards that you discard between Hulk and Domino's Pistol. You can flip down to recur some fist resources, First Aid or whatever you need to be ready for the next turn. This is especially great after confusing the villain with Professor X.
The supporting cast: Professor X is in here to thwart, take a hit and land a confuse so you can flip down when needed. Spider-Man is in here because he gets +2 to a power when he's played so he can come in to thwart or land a big hit plus he doubles as fist resource. Lockjaw is in here because again he is a fist resource but also because we are always discarding you can play him from the discard pile which has come in handy. White Fox is in here to get discarded and played for free. Deathlok is in here as a fist resource but also if you play him he can pull Sidearm or X-Force Recruit from the discard pile.
I tested this deck against numerous different villain decks including ones with alot of side schemes( Red Skull), minions(Mutagen Formula) and tough statuses(Mansion Attack) as well as others. It has been able to handle all with minimal difficulty and is really fun to play.
Any feedback would be appreciated and let me know how it goes if you give it a shot.