Card draw simulator
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None. Self-made deck here. |
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None yet |
Oggeymoggel · 7
This deck focuses on putting cards in to play and controlling the tempo of the game by defending often and effectively. Kang has a nasty tendency to get rid of your upgrades and supports, or even tuck some of them away underneath Stolen Memories: as such, I leaned in to playing more tech cards, which happened to be . In this way, cards like Energy Barrierget to pull triple duty: they let you get into hero mode faster, act as power for Repulsor Blasts, and mitigate damage for Unflappable to activate.
In the late game, this deck has 18-22 cards in play, some in other player's play areas, and a critical mass of cards to power up multiple Repulsor Blasts.
Any input is appreciated.