Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
MiguelCantillo3 · 12339
> English / Spanish
Modifications:
Included:
- 1 copy of Unstoppable Force
- 2 copies of Overwatch
Was discarded:
- 1 Copy of Skilled Investigator
- 1 Copy of Enhanced Physique
- 1 copy of Mockingbird
Deck Target:
The deck works very, very well, being very versatile.
The goal of the deck was to alleviate the limited ability of the Hulk to intervene, and to be able to take advantage of his great combo in alter-ego.
Cards:
All added cards include the physical resource to always be able to take advantage of Crushing Blow, Hulk Smash, Sub-Orbital Leap and Unstoppable Force. It may seem like a little diversity in resources to get rid of some encounter cards, however, having a strategy ends up being much more useful.
Hulk is the hero with the most recovery and health in the game. Therefore, three copies of Recovery were added, which together with Down Time and Banner's Laboratory allows us to recover from up to 8 damage without need to exhaust ourselves.
To intervene and be able to perform this great combo on alter-ego, three copies of Concussive Blow were included; Running Interference very interesting on Hulk if you play more aggressive, and Beat Cop which gives us great control of the game. In addition, allies that perfectly complement the Hulk or our strategy.
Finally, Overwatch, very easy to play, will allow us to seize the perfect moment together with Running Interference and Sub-Orbital Leap.
Modificaciones:
Se incuyeron:
- 1 copia de Unstoppable Force
- 2 copias de Overwatch
Se descartó:
- 1 copia de Skilled Investigator
- 1 copia de Enhanced Physique
- 1 copia de Mockingbird
Objetivo del Mazo:
El mazo funciona muy pero que muy bien, siendo muy polivalente.
El objetivo del mazo fue paliar la escasa capacidad de Hulk para intervenir, y poder aprovechar su gran combo en alter-ego.
Cartas:
Todas las cartas añadidas incluyen el recurso físico para poder aprovechar siempre Crushing Blow, Hulk Smash, Sub-Orbital Leap y Unstoppable Force. Puede parecer poca diversidad en recursos para deshacerte de algunas cartas de encuentro, sin embargo, llevar una estrategia acaba resultando mucho más útil.
Hulk es el héroe con más recuperación y vida del juego. Se añadieron, por tanto, tres copias de Recuperation, que junto a Down Time y Banner's Laboratory permite recuperarnos de hasta 8 daños sin necesidad de agotarnos.
Para intervenir y poder realizar este gran combo en alter-ego, se incluyeron tres copias de Concussive Blow; Running Interference muy interesante en Hulk si juegas más agresivo, y Beat Cop, que nos da un gran control al juego. Además, de aliados que se complementan de manera perfecta a Hulk o a nuestra estrategia.
Por último, Overwatch, muy fácil de jugar, nos permitirá aprovechar el momento perfecto junto a Running Interference y Sub-Orbital Leap.
How are you able to play any of those cards in Alter-Ego?? They're all Hero actions.