Gunboat Diplomacy every turn

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

TeleportingKnight · 463

Our diplomats - Echo, Deadpool and Bishop - What could go wrong?

Goal - get to the point where you can play Gunboat Diplomacy every turn for...

  • 6 points of damage distributed among enemies
  • 5 thwarts distributed among schemes
  • heal 1 damage from Echo.

Needed cards to play....

The loop....

Assess the Situation helps to burn through our deck to find our needed cards. With Study the Tape and Photographic Reflexes hand sizes can get large. Several time I've had 9 cards in hero form.

Superpower Training helps to bring in one of the more expensive upgrades.

Game Time lets you ready Bishop after Gunboat Diplomacy exhausts him so that he can use his attack with those energy counters.

2 comments

Sep 01, 2026 hyperion · 229

Love the concept. I’ll probably make a few tweaks but I’ll definitely give this a try.

Sep 01, 2026 TeleportingKnight · 463

@hyperion Thanks. I am glad you like the concept.