Spider-Man Miles Ready for Danger

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

Alatreon · 128

A deck that is nothing if not comfy, especially in multiplayer

Combos here are as such:

  1. Pinpoint + Ready For a Fight/Practiced Plan - lets you comfortably flip a lot even on turns without Double Life
  2. Dr. Sinclair + Hidden Base + Miles's AE ability and supports - give you a lot of incentive to flip down. I usually prioritise shuffling Double Lives and other events in, as Pinpoint can't help you with those.
  3. Scarlet Spider + Spider-Man + Spider-UK (with Hangar Bay) + Med Team - this one lets you basically use Spider-Man's readies and Spider-UK's ability to defeat most minions upon defending consistently.
  4. Build Support + Knowhere - so far the only way you can increase your ally limit in protection. Front Organization helps prevent Knowhere from being discarded and therefore bricked.
  5. Thwip Thwip + Spider-Tingle - gives you more reason to use Dr. Sinclair, and also enables you to finish off your Web-Warriors faster if you are desperate for the draw.
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