Wolverine…on the defensive…but not really…

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NickE81 · 13

Yes, yes, yes, another 50 card deck. I know, I know, I know, but hey, I can't help myself.

Anyway, having slowly expanded my collection, I thought to review some older decks, this being one.

He's a big softie at heart, isn't he, eh? He likes to take care of others, so let's lean into that and pair him with Protection to see what we can do...

The aim is to beef up ol' Wolvie (Down Time / Endurance / Armoured Vest), so when he takes the brunt of the damage / exhausts his Claws he can stay as hero for maybe a round longer.

I've also tried to make sure he's pretty adaptable so he can go snikt-snikt in retaliation (Counter Punch, Preemptive Strike, Riposte, Side Step, Electrostatic Armour) and have thrown in some thwarting events in there too (Jump Flip, True Grit).

I'm yet to play with this deck; I tend to play solo at home, so I imagine the quantities of some of the cards may shift or even go. Other changes I'd consider; drop an ally or two and I've likely overdone the Resources. I'd think you could shave 4 or 5 cards from this deck with some playing and refinement.

As ever, constructive criticism and advice is welcomed. Thanks.

2 comments

Feb 07, 2025 Pedroq · 223

Did you consider Judoka Skill? I feel like healing factor and the defense events can keep you healthy where the 6 REC would be enough. Dont need Down Time for better REC. But Judoka Skill you can play and leave for when needed. Like if you defend and play Riposte or Never Back Down, then activate Judoka Skill for that extra -2 atk to make sure you trigger the "if you take no damage" effects.

Feb 07, 2025 NickE81 · 13

Thanks so much for the suggestion. That's a pretty cool card, so would absolutely love to include that.Sadly, i don't have the Rogue hero pack as yet, but will make sure to update this deck when I get around to purchasing her.