Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
King_Rohan88 · 15
The updated version of my first try at deckbuilding, after some good advice this one should work better in most multiplayer situations. I was originally going to try to narrow it down to 40, brought it down to 44, but went back to 50, having a hard time letting some go. This deck is still meant to be a heavier minion killer but set up with more resource generation then I initially had.
4 comments |
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Jan 19, 2025 |
Jan 19, 2025Thanks |
Jan 20, 2025Just came to say this deck list looks very fun to play! |
Jan 20, 2025Awesome, thanks again |
It's cool to see the update. Also, welcome to posting decks! I'm excited to play this. Clobber with Valkyrie is so fun, and i love looking at Marked with Surprise Move.
With 50 card decks, you're generally looking at trading a little bit of consistency for response options to the board. This deck looks like a great minion slayer. So if you want to create consistency, it's good to make sure you have a few options to accomplish your goals, and you did that here! Need to make sure economy is protected? You brought 4 economy boosting cards. Stuff like that. I love how you have that here, even with managing Surprise Move using Death-Glow or Marked.
As far as narrowing down, I usually see standard as 1.5 deck passes, and expert as 2.5 deck passes. So that usually means I'm not going to be playing a lot of the cards because they'll get sacrificed for other cards (you'll generally play 2 cards + death-glow per turn out of your 5 hand size) so what are the cards that you know will rarely get played because they rarely have priority? That makes for a great target for removing from the deck.
The deck looks awesome, especially for a multiplayer Valkyrie who wants some options in how to murder minions and villains :D. I can't wait to see what else you post.