Valkyrie - For Whom The Bell Tolls

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

King_Rohan88 · 15

The updated version of my first try at deckbuilding, after some good advice this one should work better in most multiplayer situations. I was originally going to try to narrow it down to 40, brought it down to 44, but went back to 50, having a hard time letting some go. This deck is still meant to be a heavier minion killer but set up with more resource generation then I initially had.

4 comments

Jan 19, 2025 andyr · 9759

It's cool to see the update. Also, welcome to posting decks! I'm excited to play this. Clobber with Valkyrie is so fun, and i love looking at Marked with Surprise Move.

With 50 card decks, you're generally looking at trading a little bit of consistency for response options to the board. This deck looks like a great minion slayer. So if you want to create consistency, it's good to make sure you have a few options to accomplish your goals, and you did that here! Need to make sure economy is protected? You brought 4 economy boosting cards. Stuff like that. I love how you have that here, even with managing Surprise Move using Death-Glow or Marked.

As far as narrowing down, I usually see standard as 1.5 deck passes, and expert as 2.5 deck passes. So that usually means I'm not going to be playing a lot of the cards because they'll get sacrificed for other cards (you'll generally play 2 cards + death-glow per turn out of your 5 hand size) so what are the cards that you know will rarely get played because they rarely have priority? That makes for a great target for removing from the deck.

The deck looks awesome, especially for a multiplayer Valkyrie who wants some options in how to murder minions and villains :D. I can't wait to see what else you post.

Jan 19, 2025 King_Rohan88 · 15

Thanks @andyr I saw your Lightbringer deck and saw some similarities as well, my original version of this also had Suppressing Fire in it but I was recommended Godlike Stamina which serves practically the same purpose. Mainly I was trying to find ways to get use out of Surprise Move & Marked without strickly relying on Death-Glow as the only attachable upgrade. Making sure I do enough damage to take advantage of the readies & overkill as much as possible. The ones I've debating on cutting were the 2 side schemes, 1 of Godlike, & one of the 2 Thors. I'm unsure beyond that cause then it's either the resource generators or the aggression cards that give this deck it's purpose. So I'm torn what to do with it. I plan on posting more when I get the chance, mainly trying to figure out the balance in deck building of not having it be too expensive that's it not really playable while also not having it too cheap that it feels like you're barely putting a dent in the game, especially in multiplayer which is generally how I play.

Jan 20, 2025 Starlordxx · 224

Just came to say this deck list looks very fun to play!

Jan 20, 2025 King_Rohan88 · 15

Awesome, thanks again @Starlordxx for the recommendations on my original one, I'm planning on trying out this new version this coming weekend