Card draw simulator
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None. Self-made deck here. |
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None yet |
billyboweevil · 1
Such a fun hero! Taunt is great to get some early card draw but as the game progresses, triggering Unflappable and both Change of Fortune's provides an immense amount of cards to work with on your turn.
It's tempting to put 'Bamf!' on the villain as much as possible but once you have both CoF out, 'Bamf!' insures that they trigger every round.
Northstar is tricky and at first I didn't value him enough but he's incredibly useful against heavy-hitting villains with 'Bamf!' attached to them.
The one card I found I didn't trigger so much (or prioritize getting out) is Kurt's Chapel. When I did trigger it, I found myself giving the card draw to the other hero often because my card draw was already amazing.
Very much a flexy deck.
I’ve had a lot of fun with Nightcrawler Protection, and this looks like a solid deck. Something to note, Change of Fortune is Max 1 per Player. But even at max 1, it makes such a difference!
Thanks for sharing your deck!