Card draw simulator
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet |
SoloMarvelChampion · 1463
Psi-Rogue Battle Angel
- Psi- because she'll get Psionic by Touching any of the allies except for Gambit and she wields a Psimitar.
- Psionic lets her play Psychic Kicker for some big ally swings
- Psimitar blasts an enemy when playing that OR any of those Psionic allies.
- Rogue because... she's Rogue LOL
- Battle because I want to be attacking with her basic Attack (although Touched will be attached to a friendly most (but not ALL) of the time, so she's not getting +1 ATK from Rogue's Jacket). Also, see note about Psimitar above.
- Angel because she flies! She's getting Aerial when Touching an ally, so she can get that +1 ATK from Soaring Acrobatics
Allies
- Cable has a great ATK and his Response also comes in handy. He can deal 8 damage in a turn (Attack for 3, ready him with Psychic Kicker which gives him +2 ATK, and attack for 5 more). Unfortunately though, with 2 consequential damage per attack, he gets knocked out. That said, using the same method he can Thwart for a total of 6 and only 2 consequential with Psychic Kicker, which should clear almost every side scheme in the game!
- Caliban isn't my favorite because of his Enters Play Response. I don't use it (it's not Forced) because I don't want to discard anything important, and because allies in this deck all cost 3+, meaning I won't be able to play them too.
- Fantomex doesn't have great stats, but he can stay around forever if you use E.V.A. to heal him after using him. E.V.A. can also knock off Tough cards!
- Gambit has a great Interrupt which can knock off a Tough card before dealing his ATK damage, but if there's no Tough he's effectively attacking for 3 like Cable, making him a better choice or Psychic Kicker since he only takes 1 consequential damage each attack.
- Legion is mainly just another Psionic ally, but he does have a fun Response.
- Mirage isn't here to Stun (but if she's does it's a bonus). She's Psionic and has 2 THW.
- Professor X is Professor X! Like Cable dealing 8 damage, Professor X can thwart for 8 in a turn with Psychic Kicker.
Side Schemes
- Use Call for Backup for the best ally for the situation.
- Use Specialized Training to grab Combat Specialist so you're also drawing a card after attacking for 4 (2 + 1 from Soaring Acrobatics +1 from Combat Specialist). Any ally can defeat this with the ready and buff from a Psychic Kicker either by themselves or with some help from E.V.A.). But two allies stand out:
- Cable also gets you a card draw
- Professor X can thwart 3 somewhere else and THEN defeat this with the +2 THW
Healing
Healing allies could also be considered angelic LOL.
There's not a lot of haling here, but...
- X-Mansion gives you 2 points of healing for you or an X-Men ally when you flip down to alter-ego (1 when you go down and 1 before you flip back up). It also obviously has synergy with Mutant Education.
- Innovation is my favorite aspect resource card because it helps keep your allies alive.