Card draw simulator
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None. Self-made deck here. |
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None yet |
andyr · 7969
This deck is out of date. V2: Now You See Me. Now You Don’t. Shadowcat as the Ninja
Shadowcat is really good at sneak attacking and phasing to not take damage. This appearing, doing damage, and disappearing makes her the ninja!
Surprise Attack
The most powerful aspect of Shadowcat is that she doesn't take damage when defending in Phased mass form. So this deck leans into this as a combo. Defend, flip to Solid, use the resource generator in Solid to Surprise Attack, then flip back to Phased.
Quick Shift lets you defend without exhausting, so they'll assist in helping you not take damage in Phased form and kicking off that combo to strike and get back to Phased.
Attack Exhausted
Sometimes, you have to exhaust and might get caught in Solid. Pulse Grenade is meant to be on the board for just such a moment. Trigger Pulse Grenade, then flip to Phased for the villain phase.
Throw/Damage Spread
Any good ninja job has the throw action. Plan B and Jarnbjorn will help you throw resources and cards to do damage spread. Because of the Defend, Attack, and Flip combo, you may end up with an odd mix of cards on the hero phase. Throw your cards into damage to keep the deck flowing. Plan B is especially useful because it's not an attack. So it can damage without worrying about stuns or guards, adding to the damage spread capabilities
Hidden Ninja Attacks
The second most powerful ability is for Shadowcat to ignore Crisis, Guard, and Patrol. So don't forget that when you attack in Phased form or trigger Pulse Grenade. Then you can use her Intangible Interference and Acute Control to do extra thwarting and damage. Looking for Trouble is great for ignoring Crisis, allowing Intangible Interference to activate, giving thwart spread.
Interceptor
Sometimes, you need to your faithful companion to come in, do some damage, and take a hit. Lockheed is perfect for this. He can come in, do damage or thwart, and defend for Shadowcat. He'll hopefully always come in at the right time, like an interceptor.
Shadowcat can sneak in the shadows, attack quickly, and sneak back before the villain can hit her. She's absolutely the ninja.
Edit:
As said by comments, Warning lost its defense trait in an errata. I’m testing options, but in the meantime, replace the 3 Warnings with 3 Ready to Rumbles. Trigger Ready to Rumber when you change from Phased to Solid, then do the Surprise Attack to change back to Phased.
Other Job Decks:
7 comments |
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Jan 25, 2024 |
Jan 25, 2024Oh man, I’ll have to update the deck. Warning isn’t necessary, but it sure was convenient! Also, I think the db needs to be updated to reflect that :) Either way, thanks for letting me know so I can update it with better cards |
Jan 25, 2024
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Jan 25, 2024I appreciate the amount of effort and testing you put into this! Will have to give this a go sometime soon! |
Jan 25, 2024Oh! Was Power of Aggression a hold over from a prior iteration you tested? There’s only two targets in your deck whereas Power in all of us has well way more haha. |
Jan 25, 2024
Also, I love your decks, thanks for building/sharing. ‘Pool Some Sugar on Me helped me really enjoy Star-Lord (sorry I didn’t post that over there…yet) |
Jan 26, 2024In case anyone comes to the comments, I took the feedback and updated the deck. So please go here instead: marvelcdb.com |
From Page 44 of the RRG, v1.4:
WARNING (#21) Should read: “Interrupt: When a hero would take any amount of damage, reduce that amount by 1.” (Removed “(defense)” and the Defense trait.)