Colossus War Horseman

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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RamistAR · 229

Colossus as the Horseman of War

During a mission that took a turn for the worse, Colossus became the horseman of war.

Along with the title, Apocalypse gave new powers to Piotr:

Colossus was able to transform the shape of his metal body into sharp weapons or tentacles. In this deck, we use allies that are pretty much living weapons to represent those new superpowers.

Steel Tentacles:
Using Machine Man, shift your metal to reach as far as you need. Attack or thwart for 4 depending on the situation.

Steel Blades:
Using Blade and Jarnbjorn, shift your metal into deadly weapons that can attack every turn as long as you have physical ressources.

Warmonger:
In longer games, declare war on all sides with an upgraded Hulk ally. Once all your upgrades and supports are in play, you have no mental ressources in the deck except for Shadowcat. If you keep track of her, you can make the best of Hulk's ability. And of course we had to play War Room for the theme.

Strategy:
In a solo game, you don't have time to be subtle, just play the most offensive cards every turn. Never defend, keep on attacking with your basic ATK, events and allies. Your tough cards and hit points should help you last longer than the villain.

In a multiplayer game, you should use your tough cards or basic defense to protect your hit points and never defend with an ally. Your allies are here to stay the entire game and attack. Ask an other player to include First Aid in his deck to help you heal your allies. A leadership player could sharpen your Blade with the avengers only upgrades.

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