The Woman that Beat Red Skull! (Protection/Justice)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

bmtrocks · 7

In addition the campaign cards I had by the end:

1x Moon Knight 1x Shang-chi 1x Improved Thwart Upgrade 1x Laser Cannon (was used in the final scenario XD)

This was a deck I built after playing a couple of non-campaign games with Spider-woman. Getting a feel for her was something different for sure. It took a while to get used to the dual-aspects, but I think I more or less figured out the "trick" with her.

You have to run her with an assortment of "cantrips" aka cheap cards that can trigger her abilities. I decided between Justice and Protection, Justice had the better cantrips all around and being able to use Spycraft and ally Black Widow side-by-side was something I've been wanting to do for a very long time.

So the Protection aspect acts as the "meat and potatoes" aka the more high costed stuff, but to be honest nothing on that side costs too much either. At least nothing a Power of Protection can't fix. Nova was a good choice here as well due to the amount of Energy resources Spider-woman has - something she shares with her Captain Marvel contemporary.

Originally the build had Agent Coulson instead of Jessica Jones, with a single Counterintelligence in place of a second Followed. However during the final scenario with Red Skull I decided to axe both for the final form of the decklist here due to the constant side schemes Red Skull utilized. Cards like Followed and Skill Investigator were standouts in the final scenario, but they're still great even outside of the Red Skull scenario as I played the entire campaign with 2 copies of Skilled Investigator (one for me, one for my partner). However I genuinely think this deck might function even better in solo play. Def makes Clear the Area more vital at least.

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