Cyclops Ultimate Leader

Card draw simulator

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Derived from
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SrZero · 220

My Latest version of the leadership Cyclops deck. I've selected 5 allies (+Phoenix). This selection generally works great, but changing some of them would be suitable depending on the scenario. I chose this group because they all have some effect when they enter play so they could work best with 'Rapid Response'. I added also all the good support cards for him; 'X-Mansion', 'Danger Room' and 'Utopia', and 'Uncanny X-men'. For events: 'Game Night' is the first target to recur (with Tactical Brillance) when one of our allies has a training upgrade. 'Asses the Situation' is another tactic event we can recur to increase our hand size. 'X-men Instruction' because we plan to change as often as we can to alter ego to recur our tactic upgrades and then we can bring 2 allies back to our deck.

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