Card draw simulator
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None. Self-made deck here. |
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Ready, Set, Throw | 0 | 0 | 0 | 1.0 |
Ready, Set, Throw... with suit up | 0 | 0 | 0 | 1.0 |
teamcanadahockey2002 · 8248
Gambit is a character that can be taken a number of different ways. He's pretty amazing in Aggression, powering up attack events with his Charge Counters. He's also got some pretty awesome Justice decks out there based around his Thief Extraordinaire ability and his unique skills at removing threat while in alter-ego. I've also posted a deck revolving around a Voltron-style Cosmo, using your ability to know the top card of the villain deck.
But perhaps one of the best things Gambit brings to the table is his ability to play Rogue for free. She's an ally with a pretty amazing stat line: 2 ATK, 2 THW with 3 HP, plus toughness, essentially giving her 4 activations. Plus, she's an X-Men so you can give her Danger Room Training, and bump her up to being a 3/3/5 ally... and the greatest part is that if you maintain 4 counters on her, she can be played for nothing at all. Heck, you can even play her in Alter-Ego (which you're going to want to do in this deck to get the Danger Room Training on her for free).
The question though is how to get her back into play again each time. Make the Call requires you to pay the printed cost, so this doesn't work. However, the answer lies in using Pixie and the Med Lab. Your turn will look something like this:
Player Turn starting in Alter-Ego form: Play Pixie and use her to pull Rogue, who gets for free (if you have 4+ counters) and Danger Room Training attached for free. Rogue activates as many times as possible using Get Ready and Command Team. Pixie attacks for 2 and gets placed under the Med Lab. Flip to Hero form.
Villain Turn: Use Rogue to Block.
Player Turn starting in Hero form: Flip back to Alter-Ego and play Pixie from under the Med Lab. She starts exhausted. Pixie pulls Rogue, who gets Danger Room Training attached for free. Again, activate her as many times as you can. (Note: You can also use Utopia here to ready Pixie if you want her to thwart)
Villain Turn: Schemes. Ideally confused by Professor X
Player Turn starting in Alter-Ego form: Pixie is now ready. Use her to attack and get her put right back under Med Lab. Activate Rogue as many times as you still have left. Use Game Time to get extra activations in!
Villain Turn: Use Rogue to Block.
...
...
... and then repeat this flipping process for the rest of the game. It works best if you revive Pixie from the Med Lab, and by extension, Rogue, on turns you flip down. This allows you to activate Rogue as many times as possible on the flip down, and use all of the remaining activations you can on the turn back... minus the one HP you need to save for a block. Without using Game Time, Rogue can activate 4 times for a total of 12 THW or 12 ATK and only has to ready using card effects for 2 of these activations. This is amazing value!
One of the coolest cards you can use here is Leadership Skill. It's 2 ER for a total of +1 THW or +1 ATK 3x over, so it's a middle of the road card for efficiency. However, it can be used in Alter-Ego, and comes in handy when you need to have an even number ATK or THW (as Rogue activates in multiples of 3)
Anyways, that's the strategy. Hat Tip to sploosh who has a very similar deck posted on this (https://marvelcdb.com/decklist/view/26365/gambit-med-lab-leadership-1.0) which deserves a shout out. Its not quite the same, but similar enough that I wanted to give it a mention.
As always, hope you enjoy this one as much as I do. Feel free to give this a like and/or a comment. Until next time Champions...
14 comments |
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Apr 26, 2023 |
Apr 26, 2023I love that Gambit can just sit around and look pretty (literally with Creole Charmer) while Rogue does all the heavy lifting; it's actually a very thematic Leadership Gambit setup! Great idea and I can't wait to try this out for myself later. |
Apr 26, 2023
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Apr 26, 2023Get Ready, Leadership Skill, the whole thing sings. I really like the combo you’ve put together here |
Apr 26, 2023Yeah, just wanted to echo the sentiment here. This is the type of Rogue looping I've been looking for! I have a slightly different take I've settled on, but it's heavily based off of this, so thank you for doing the heavy lifting and sharing the write up. |
Apr 26, 2023We think so much alike here. I have a Gambit Leadership deck that uses Pixie, Med Lab and Rogue to have them both on the board constantly. Love the addition of Leadership Skill, Game Time and Danger Room Training! |
Apr 27, 2023
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Apr 27, 2023
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May 03, 2023Had about the worst possible experience with this deck while trying it for the first time against Project Wideawake and losing Pixie permanently to Operation Zero Tolerance before I had the chance to get the main loop going. That said, the deck still squeezed out a win in that game without the main loop, which is neat considering almost every piece of the deck is oriented around getting it running and making it strong when it IS online, at the expense of almost everything else. I'll definitely give it a few more plays to see what it looks like when the scheme doesn't tank the entire game plan! |
May 03, 2023
Well done being able to still pull out a win! |
May 03, 2023
I think parts of the engine do function without Rogue, but it would have to settle for "lesser" characters like Angel (apologies to Warren, but he was deliberately designed to be mid) and it'd be a lot harder to pay for. Losing the recursion (outside of Med Lab) meant I had to bank on Game Time and Get Ready being really good on one of my other allies with Danger Room Training, and on turns where I couldn't pull that off I just had to rely on Gambit's core hero set being solid all-around to brute force things work. |
Jun 30, 2023I can't understand why Danger Room Training is played for free in AE...? |
Apr 01, 2024I used to play this deck a bunch, and can't help but feel like maybe the new Suit Up from AoA would help iron out a recurring issue I would have where either Rogue or Pixie would end up buried out of reach. It would be a very tight fit and would require some other restructuring just for an "insurance" card (there's only one Danger Room Training and it throws off the core loop a little), but it may be worth tinkering with to see if it makes the Rogue/Pixie engine come online faster or if there's some other cool way to make it really sing with ally Rogue. |
Sep 17, 2024
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Sweet! Gamibit is so much fun to build and play.