Card draw simulator
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None. Self-made deck here. |
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Amarethus · 354
ROCKET RACCOON
This deck is best played in multiplayer. That said, it utilizes only two allies with Groot, and Bug providing some cushion when needed. The best use of Bug is to ping off the tough from an enemy, allowing Rocket to overkill and draw. That brings us to the strategy… Rocket looks weak, but aggression brings many options for overkill allowing more draw to play out weapons, then a properly timed flip to Alter Ego lets him scrap a piece of tech to draw two more cards. It’s great when you have Salvage ready to play out another card, putting that tech back on top of your deck for next round. His ability to heal from dealing damage is phenomenal, as you can go from 1 to full health of 15 with Schadenfreude, Endurance, and Cybernetic Skeleton. Let your teammate/s Ping some health off problematic Minions, and then fire off your overkill skills, to maximize the effect you have in the scenario. All in all, this deck is really fun, even if you have a bad shuffle. something to consider, if you have a couple cards you cant use first round, you can always use them for resources to play the cards you want to play. If you have to mulligan, look for a weapon. if you have a weapon you probably won’t need to mulligan.
Note: Knowhere should be Hall of Heroes