Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for |
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None yet |
EldritchKraken · 1
Playstyle:
This deck aggressively ramps up into an explosive ending (20+ damage turns). Your hand should always have something useful for the moment.
In the early game you will likely be discarding some really useful cards, like Sliding Shot. But, once he gets rolling he'll tear shit up.
Allies are not permanent fixtures, but instead expendable meat-shields. Get a thwart off, maybe some damage, and sacrifice them for the greater good. Use Star-Lord's ability to get them in to play.
General prioritization:
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Element Gun - free up hand space.
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Helicarrier - 4 cost allies for free once a turn).
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An ally or two as needed.
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Bad Boy - This will increase your momentum and help you finish ramping.
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Star-Lord's Helmet - extra card draw is nice.
Possible changes:
- Drax -> Black Knight or a new ally from the Drax pack? Something 3 cost or more.