This is a great card for deck fixing anywhere you need it. There are plenty of situations where you are going to have a dormant SHIELD Support or Ally, such as Quake, that may be waiting to blast minions for you, and so the cost to exhaust is often going to be readily available.
With the encounter deck, you can stage what cards will be boosts and know how much damage each attack will do as well as what encounter cards one might be dealt, and getting rid of anything that's heavily problematic (SHIELD decks are going to be some of the best decks to take against Ronan the Accuser hilariously enough), and if searching a player deck you can try to combine which cards combo with each and separate between the top and bottom of your deck.
Just remember: if you pitch too many cards from the encounter with this sort of card instead of tactically layering them, acceleration tokens can accumulate much faster then what you might like. Be mindful of how much you are pitching entirely. Understanding that a massive attack is coming and you need to block it with a tough or a chump is sometimes a better option then throwing too many cards, and not only not getting known cards in the most advantageous order, but potentially digging too far and now getting cards that end up being worse overall.