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Assassin.

Attack: 2. Scheme: 2. Health: 3.

Arcade cannot take damage while a Trap! side scheme is in play.

When Revealed: Discard cards from the top of the encounter deck until a Trap! side scheme is discarded and reveal it.

Boost:
"I'm so glad my mercenaries convinced you to come!"
Jubilee #30. Arcade #1.
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