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Superpower.

Cost: 2.
Resource:

Response: After you play an X-23 card (including this one), heal 1 damage from your identity.

"Barely felt a thing." — X-23
X-23 #11. X-23 #14.
Pain Tolerance
Reviews

To be fair, X-23 has a significant number of ways to heal. And -at best- this card will stave off one or two flips down.

But that's still a pretty huge assistance.

This is a card that appears to live in the aggregate, with its maximum benefit being achieved by an early play. But if we get an ally or event that can pull a Superpower or Identity-specific upgrade, this little number is going to dance.

MacGhille · 263